Shotty Knight 64
Controls In Game.
Made for the LOWREZJAM 2023.
Credits:
Music composed by Bert Cole at https://www.bitbybitsound.com/
SFX from https://sfxr.me/
All art by me.
Disclaimer:
This game is made, rendered, etc at 64x64 resolution. However, due to a lack of rendering support in Godot HTML5 exports the lighting appears high resolution and I am unable to fix it without forcing the player to download the file.
Status | Released |
Platforms | HTML5 |
Author | Kryptyk |
Genre | Platformer |
Made with | Godot, Aseprite |
Tags | 2D, 8-Bit, Pixel Art, Psychological Horror, Retro, Short, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard |
Comments
Log in with itch.io to leave a comment.
Nice game, some jumps felt a bit risky of falling too much, but I guess that was intended. Overall quite enjoyable! But I'd say it would definitely benefit/could also work with checkpoints and obstacles if developed further IMO.
Thanks I totally agree with your feedback. Firstly, what sort of obstacles are you thinking about? Regarding checkpoints, my current idea was to have a checkpoint in the level design, such as the large pitfall right at the end of the game, however, I decided not to continue the development of this game and to just publish it as is.